Muggins Domino Rules

How To Play Muggins Dominoes

Number Of Players: 2 to 4
Domino Set Required: Normally uses a double-six set, but larger sets may support more players

Muggins, a close relative of All Fives and Sniff, is considered by many to be one of the very best domino games. It plays much like Draw Dominoes, except that the goal of the game is not just to go out, but to make the open ends of the layout add up to 5 (or a multiple of five). Muggins is one of a family of games knows as "point games".


After shuffling the dominoes, each player draws a single tile to determine who goes first; the lead goes to the heaviest tile (this is known as "drawing lots". These tiles are then returned to the stock and reshuffled. Each of the player then draws tiles to make up their hand. The number of tiles drawn depends on the number of players:


The remainder of the tiles make up the boneyard (or "stock"), and are held in or reserve to be drawn upon at need.


The first player (as decided by the drawing of lots) places the first domino. The first tile down can be of any value, and need not be a double. However, the first double played, whether it is the initial tile or not, can be played off of on all four edges. This initial double is known as the spinner. All subsequent doubles can only connect on two edges.

Play proceeds to the left (clockwise). Each player adds a domino to an open end of the layout, if he can. If a player is unable to make a move, he must draw dominoes from the boneyard until he can make a move. If there are no dominoes left, then the player must pass.

The object of the game is to make to make the open ends of the layout add up to 5 or a multiple of five (5, 10, 15, 20, etc.). The player who makes such a score receives that number of points.

At any time there may be 2, 3, or 4 open ends. When a double is first played, all of its dots count toward the total.

Points scored during play are called "muggins points." If a player makes a score but fails to record it, an opponent may call out "Muggins!" and steal the points.


  1. If the first tile placed is a 5-5, then the player scores a 10. At this point all sides of the 5-5 are available for play.
  2. If the second tile placed is a 5-0, then the player scores a 10. At this point three sides of the 5-5 are available for play, as well as the blank.
  3. If a 3-5 is played on, the 5-5, the total is 13 (5 + 5 + 3 + 0), so that move scores no points. If the next move is a 0-2, then the total is 15 (5 + 5 + 3 + 2), so the player scores 15 points. The top and bottom of the initial 5-5 are still available for play, as is the 3 and 2.
  4. Four moves later, a 5-4 has been placed atop the 5-5, a 2-2 has been placed off the 0-2, a 2-5 has been connected to the 2-2, and a 3-3 has been connected to the 3-5. The total is 20 (5 + 4 + 3 + 3 + 5), so the player scores 20 points. There are now 4 open ends: the bottom of the initial 5-5, the 3-3, the 4, and the 5 on the right. Note that the top and bottom of the 2-2 are not open.

Ending A Hand

A hand ends either when a player plays all his tiles, or when a game is blocked, at which time the lightest hand wins total of his opponents points (minus any points in hs own hand), rounded to the nearest 5, and divided by 5. For example, if the winning player has 3 points in his hand, and his three opponents have 5, 11, and 13, then the total difference is 26 (5 + 11 + 13 - 3). This is rounded down to 25 and divided by 5. Thus, 5 additional points are added to the winner's total. All players retain the points that they have attained during gameplay, but only the winner gets the bonus points at the end of a hand.

Winning A Game

A game is generally played to 100, 200, or whatever is agree upon before the game begins.

A Cribbage board can also make a handy scorekeeping device. If a Cribbage board is used, the point totals during play (5, 10, 15, etc.) are divided by 5, yielding 1, 2, 3, etc. End-of-hand bonus points are still given full value (in which case they become even more important). Games played using a Cribbage board are typically played to a score of 61.


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